Free frogger 2 game8/11/2023 In this screen you need to fill three nests in the uppermost row of the floating logs in all levels, before the screen is solved.So he is free to solve the screens in whichever order he wants to.Īs soon as half of the time has run out, a baleful warning sound is rung, if it fully runs out or Frogger touches the left or right border of the screen, he will instantly go to the big pond in amphibia heaven. If he jumps off target, this will cost him a life. However, Frogger can change to another screen any time voluntarily or fall back nonvoluntarily. an alarm jingle when the time is almost over or when you get an extra life.įrogger needs to reach a number of shelters in all screens under time pressure, the number rising with each level. The game has a short but very catchy title tune as well as numerous more or less fancily sounding sound effects to underline the happening in the game, e.g. If you wait a few seconds in the start screen, the game shows the alignment and behaviour of enemies and other objects in the higher levels. The collision query is for the most part exact, when jumping into the target caves it is even generous towards the player's advantage, in return it is more nitpicking in the first screen when collecting the air bubbles. The player sprite, the enemies and other objects are good to recognize and are displayed flicker-free, but they are only sparsely animated. If it manages to move into all hideouts in all three screens, the game continues with higher speed, bigger number of obstacles and dangers and additionally more frogs need to be brought home.Īt the start of the game you have 5 screen lives and get the possibility to earn an extra life in the third screen (s. The innovation in Frogger II:ThreeeDeep! is, that its contemplative idyllic pool has obviously become too small for the frog: it wants to go out into the wide world, namely onto the open sea and find even in the highest heights a cloud-cuckoo-land. ![]() The course of the game is mostly identical to the one of the forerunner: a frog needs to be steered to a destination through obstacles and predators within a time limit and can collect bonus points on the way there. It was to be the last game that Parker Brothers published for the C64. Therefore it was reflected that the licence should be used again very soon, with regard to the collapse of the video game market being on the horizon, and repeating the success of the previous year. Parker Brothers had bought the licence from Sega, to publish cartridge versions of Frogger (the rights for the disk version went to Sierra Online) and their version of the game from 1983 turned out to be a hit. Frogger II: ThreeeDeep! is a skill game developed by Parker Brothers from 1984, which was planned as a follower of the home version of the arcade hall hit "Frogger".
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